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Ocean Shader - B3D Cycles 2.79 (Part 2)

Here are 2 new test renders with the Ocean Shader in B3D Cycles 2.79.
For the foam on the Ocean we used the Brush and Canvas technics.
A Plane we set to a Brush, the Ocean = Canvas.
The plane is set to hidden and brushes the top of the waves.

For the different directions of the waves we mixed 2 different
Ocean setups.

Rocks, islands and underwater world were made in World Machine 3.
Here we created differnt outputs (heightmaps) with 8k and 16k resolution.
Texturing Coral reef with 8k maps + adaptive render.

Scale of the complete scene : 10km x 10km (6.2miles x 6.2 miles)

JLE Studios Auckland /Thomas

Ocean Shader - B3D Cycles 2.79 Part 2
(Caribbean Style)

Ocean Shader - B3D Cycles 2.79 Part 2
(Caribbean Style)

Ocean Shader - B3D Cycles 2.79 Part 2
(Caribbean Style)

Ocean Shader - B3D Cycles 2.79 Part 2
(Caribbean Style)